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"Bloodstained: Ritual of the Night is a gothic horror action side-scrolling RPG set in 9th century England. A paranormal force has summoned a demon-infested castle, revealing crystal shards infused with tremendous magical power. Play as Miriam, an orphan scarred by an alchemist's curse which slowly crystallizes her body. To save humanity, and herself in the process, Miriam must fight through the castle and defeat the summoner, Gebel. Collect, craft, and unlock a vast array of weapons, equipment and loot to defeat the countless minions and bosses of hell that await! IGAVANIA SPIRITUAL SUCCESSOR - Koji Igarashi, one of the renowned godfathers of the genre, is creating a new, modern side scrolling action RPG experience that will satisfy long time Castlevania fans. VAST AND DEEP GAMPLAY - Unlock spells and powers, find, craft, and upgrade several types of weapons and special items to change Miriam's appearance, and mix and match gear and abilities to find your playstyle. HIGH FIDELITY 2.5 GRAPHICS - Everything in Bloodstained is rendered in loving 3D detail on a 2D side scrolling environment that changes and evolves as you play. ORCHESTRAL MUSIC BY INDUSTRY LEGENDS - With music by Michiru Yamane and Ippo Yamada, respectively, veterans of the Castlevania franchise and Capcom brand, Bloodstained's music is an unforgettable experience. IGA'S BIGGEST CASTLE - Bloodstained's game world is the biggest of Koji Igarashi's entire career, with a map size almost 2x as big as Castlevania: Symphony of the Night. MULTIPLE CHARACTERS TO CHOOSE FROM - Aside from the enigmatic Miriam, there are secret playable characters awaiting discovery."
Bloodstained Ritual of the Night is a gothic horror action side-scrolling RPG set in 9th century England. A paranormal force has summoned a demon-infested castle, revealing crystal shards infused with tremendous magical power.
Play as Miriam, an orphan scarred by an alchemist's curse which slowly crystallizes her body. To save humanity, and herself in the process, Miriam must fight through the castle and defeat the summoner, Gebel. Collect, craft, and unlock a vast array of weapons, equipment and loot to defeat the countless minions and bosses of hell that await!
Unlock spells and powers, find, craft, and upgrade several types of weapons and special items to change Miriam's appearance, and mix and match gear and abilities to find your playstyle.
Bloodstained's game world is the biggest of Koji Igarashi's entire career, with a map size almost 2x as big as Castlevania Symphony of the Night. Aside from the enigmatic Miriam, there are secret playable characters awaiting discovery.
With music by Michiru Yamane and Ippo Yamada, respectively, veterans of the Castlevania franchise and Capcom brand, Bloodstained's music is an unforgettable experience.
Ahhh. Here's the game I was waiting for.Imagine my relief when, within the first five minutes into Bloodstained: Ritual of the Night, my fears evaporated. This game has been a long time coming, and for Castlevania fans, the wait has been almost unbearable. Well, I can tell you with absolute conviction that it was all completely worth it.In every possible area, the game excels. Not just as a game, but as a continuation of the spirit of Castlevania. That might not mean a whole lot, considering that the last three Castlevania games weren't so much Castlevania as they were failed, aimless attempts at God of War. But the important thing here is, the quality that we know to come from Igarashi is here, and in spades. Of course, it helps that the toe-tapping music of the wonderful Michiru Yamane is here, but everything else is, as well. The voice acting isn't just good; it's excellent. The graphics aren't just beautiful; they're gorgeous. The game cuts zero corners in any area. It has every beloved hallmark of a Castlevania game while very much being its own creation.In that way, it's refreshing to see how the devs made their own mark on the take, while giving any direct association with Castlevania a wide berth. Most of the enemies are more of an alchemical/demonic theme, which still fits the bill and allows for ostentatious design that stays away from the usual Gothic look. That's not to say that things are less beautiful---towering palisades, twisted pillars, striking statuary, and glowing torchlight are all here to stunning effect, and every new area begs for in depth exploration. You'll likely slow down a bit to admire the view, too.Weapons, spells, side quests, and crafting are handled as you've seen before in Castlevania games, but here they have a bit more to keep them interesting in the form of the NPCs. Characters in Bloodstained have their own distinct personalities and story design elements that keep them likeable, rather than the character development in Castlevania, where character personalities took a back seat to the game's mechanics. Here, they all have their own place in the story, and important parts to play. It helps that the voice actors are top notch, too. Miriam herself comes across as both a sympathetic and strong soul, likeable without being saccharine or unfeeling. She is feminine without being weak, and strong without being harsh. She is an excellent heroine, and I hope to see more of her.And if the quality of the game, and its reception, are any indication, that will likely happen sooner than later. For that, I couldn't be more happy. IGA and team have given us a gift in the form of what we have grown to love about his vision, and here, he is uncompromising. Some may see that as a big stick in Konami's eye, and it very well may be. For my part, I'm just glad that IGA still has so much passion for his work. Since 1997, I have too.
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